AI Insights · Timothy · April 2025
Performance of Top 5 2D Realistic Games in Peru, Q1 2025
Explore the trends in downloads, revenue, and active users for the top 2D realistic games in Peru during the first quarter of 2025.
In the first quarter of 2025, the top 2D realistic games on the unified platform in Peru showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the dynamics of the gaming market in the region.
Evony from TOP GAMES INC. saw a gradual decline in weekly revenue, starting at approximately $7.4K at the beginning of the quarter and decreasing to around $5.8K by early March, before a slight recovery to $7.3K at the end of March. Weekly downloads began at 5.2K and decreased throughout the quarter, reaching a low of 2.7K in late March. Active users also declined from 10.9K to 7.4K by the end of the quarter.
8 Ball Pool™, published by Miniclip.com, experienced a notable decline in weekly downloads from 79.5K to 24.9K. Revenue also decreased from $9.4K to $4K over the quarter. Active users followed a similar trend, reducing from 583.8K to 389.3K.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology showed fluctuating revenue, starting at $2.7K, dipping mid-quarter, and rebounding to $2.9K by the end. Downloads peaked at 5.6K in February but fell to 2K by the end of March. Active users decreased from 9.9K to 9.9K, with a mid-quarter high of 14.1K.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED saw a decline in revenue from $2.9K to $1.7K. Downloads were consistently low, starting at 619 and dropping to 295 by the end of the quarter. Active users decreased from 1.2K to 937.
Finally, Wartune Ultra by 7road International HK Limited showed a positive trend in revenue, increasing from $1.3K to $3.1K. Downloads spiked to 1.7K in early March but settled at 378 by the end of the quarter. Active users peaked at 2.1K mid-March, ending the quarter at 1.2K.
These insights from Sensor Tower provide a snapshot of the gaming landscape in Peru, reflecting shifting user preferences and engagement levels across popular 2D realistic games.